home *** CD-ROM | disk | FTP | other *** search
- POVisual v1.1 (for POVRAY 2.x) Setup Notes.
-
- SEE POVISUAL.TXT FOR MUCH MORE COMPREHENSIVE NOTES!
- ________________________________________________________________________
- NOTE : This program is not created, endorsed, or supported by the
- Authors of POVRAY. Please do not bug them about it! Direct
- all questions & comments to :
- SRO SYSTEMS
- P.O. Box 5028
- Blue Jay, CA 92317
-
- email to: SROSYSTEMS on America Online
- or Sean O'Brien on The Graphics Alternative
- ------------------------------------------------------------------------
-
- Thank you for checking out POVisual. A few setup notes.
-
- (1) This program requires VBRUN300.DLL to reside in your windows\system
- directory. This file can be found on nearly all online services.
-
- (2) Once you've unzipped this file onto your hard drive, there a couple
- things to do before running the program. The instructions below
- will get you going.
-
- (3) Before running, make sure POVRAY works fine on its own FIRST!
- See the Povray documentation for Povray setup information.
- -------------------------------------------------------------------------
- You must set POVisual to run on YOUR system.
-
- Before running:
- (1) Make the directory you want Povisual to run from and copy the files
- to this directory. ex: "md c:\povisual" "move *.* c:\povisual"
-
- (2) If you want a set of default options to appear when you first start
- the program, move the "render.ini" file into your windows directory.
- If you don't, POVisual will startup with no initial parameters and
- create a new render.ini file when you save changes.
-
- (3) Edit the file POVRAY.PIF with PIFEDIT to include your povray startup
- directory. See windows help for information on PIF file editing.
-
- On first run:
-
- (1) Set the POV PATH to the directory containing POVRAY.EXE.
-
- (2) Set the LIBRARY PATHS to the directorys containging your povray
- library and include files.
-
- (3) Set the OUTPUT PATH to the directory in which you would like your
- image files to be saved.
-
- (4) Select a scene editor & graphics viewer. Make sure they both can open
- files specified on the command line. The graphics viewer must be able
- to read the file type you specify in the "OUTPUT FILE" section.
-
- MAKE SURE TO "SELECT" THE TEXT EDITOR & VIEWER BEFORE YOU TRY TO USE THEM!
-
- ----------------------------------------------------------------------------
-
- Sean F. O'Brien
-